Revised May
2011
All competitors must
be at least 55 years of age by December 31 of the year of the games.
AGE CATEGORIES
/ EVENTS: Open doubles –each
team can be comprised of two males, two females or one male and one female.
|
AGE
|
EVENTS
|
NUMBER OF COMPETITORS
PER ASSOCIATION
|
|
55+
70+
|
Open Doubles
Open Doubles
|
3 Teams of 2
3 Teams of 2
|
|
TOTAL
NUMBER OF PARTICIPANTS PER PROVINCE/TERRITORY = 12
|
RULES AND
REGULATIONS:
- A game will consist of 8
frames. A frame is when all four
players have played their discs.
The choice of disc colour will be decided by "Lagging".
- All players will be allowed 4
non-interrupted practice shots.
- In doubles, the 2 partners stand
at opposite ends of the court facing each other throughout the game and
shall not leave their own end until the game is completed.
- To start a game, yellow discs will
be placed on the right-hand side of the court. All discs will be placed in the 10 off area. Yellow disc is shot first alternating
until discs are all shot. Black shoots first to start the second frame, with the color
alternating to start each frame.
- Discs must be launched from
anywhere within the shooting player’s half of the court area. Players change sides halfway through
the game and switch the colour of the disc so that the final frames are
played with the opposite colour as the beginning frames. Scorekeepers will
change the scoreboard at the halfway point to reflect this transition.
- The shooting player’s feet must
not come in contact with the baseline or step over at any time during the
execution of the shot. Penalty –
10 off.
- A disc, which stops in the area
between furthest deadline and starting area, is dead and shall be removed
before further play. If a disc is
touching furthest deadline, it is in play. A delivered disc coming in contact with a disc touching the
deadlines becomes a dead disc and is removed unless this disc is also in
contact with deadline.
- A disc that comes to rest
within the 10 off area without touching any outside lines is scored a
minus ten. The separating triangle is not considered a line, so a
disc coming to rest in contact with the triangle will be scored as a minus
ten.
- Any disc that clearly leaves the
court beyond the furthest baseline, or comes to rest outside the sideline,
is a dead disc.
- A disc, which stops beyond the
furthest baseline or beyond the sideline, shall be removed.
- A disc or discs returning to, or
remaining on the playing area, of the court after having struck an object
outside the playing area, shall be removed from further play.
- The baseline is the line
continuing on the outside of the court for 6 feet six inches, at each end
and also the line signifying the end of the court at each end.
- SCORING: After all 8 discs have
been shot, the score is counted. A
disc scores in the area in which it comes to rest. Discs touching a division line do not
score.
- Discs cannot be removed until the
scorekeeper, or umpire has verified the score. The penalty for this infraction will be: movement of own
disc then that disc will not be counted; removal of opponent’s disc, the
disc will be put back as close as possible to previous position.
- A standard playing court measuring
6 feet in width and 52 feet inches in length will be used.
- The playing area shall be 39 feet
in length from baseline to baseline.
FLOOR SHUFFLEBOARD
COURTESIES:
- After a player has shot, he or she
should take at least one step to the rear and hold their cue in an upright
position. The player must not
interfere in any way with the opponent.
- Player must wait until opponent’s
disc comes to rest before shooting.
- Any remark or motion to partner
that indicates coaching is prohibited.
- Players must not make remarks to
disconcert opponent’s play.
5.
Player must not leave
court except with opponent’s permission.
6.
Players must not
intentionally delay or stall a game. More lengthy detailed rules are available
upon request.
7.
More lengthy detailed
rules are available upon request.
OFFICIALS:
A head judge will be
identified at the start of the tournament. There will be a scorekeeper for each
game.
EQUIPMENT:
Participants may
bring their own cues as long as they do not exceed six feet three inches in
length. The Host Committee will supply
discs.
TOURNAMENT DRAW:
A round robin or
two-division round robin will be played, depending on the number of
entries. Two points will be awarded for
a win and zero for a loss.
TWO DIVISION ROUND
ROBIN: Playoff Elimination Draw:
First in Pool A vs. second in Pool
B
First in Pool B vs. second in Pool A
The winners from this will go on to play a game to determine first and
second place.
The losing teams will play a game to determine third place.
SINGLE DIVISION ROUND
ROBIN (7 teams or less)
The top three teams
will play off (round robin) to determine first, second and third place.
TIE BREAKING SYSTEM:
1. Game: If a game is tied at the end of 8
frames, the teams will play two extra frames allowing each team to have the
hammer. If still tied after two extra ends, additional sets of two extra ends
will be played as required until a winner is determined.
2. Division
Standings: If two teams are tied in division standings, the winner of the
previous meeting will advance.
3. If more than
two teams are tied within a division, then points for and against will
determine the division winner; the team with the most points will advance. If a
team has won by default, then the average points for and the average points
against in the games they have played will determine the score to be awarded
for the defaulted game.
MEDALS:
Gold, silver and
bronze medals will be awarded for first, second and third place respectively.
All members of the winning teams will receive a medal at the completion of the
tournament.
