CONTRACT BRIDGE

 

 

 

All competitors must be at least 55 years of age by December 31 of the year of the games.

 

AGE CATEGORIES / EVENTS: Open team competition (open to ladies and men)

 

AGE

 

EVENTS

 

NUMBER OF COMPETITORS

 

 

55+

 

 

Open Pairs

 

 

5 Pairs

 

TOTAL NUMBER OF PARTICIPANTS PER PROVINCE/TERRITORY = 10

 

 

RULES INFORMATION

 

1.       All players must have the same partners throughout the competition.

 

2.       Depending on the number of entrants, the tournament will be a round-robin or a modified round robin format with four hands per round.

   

3.       The pair accumulating the highest total score during the entire tournament will be the winner.

 

4.       Draw for first match pairings. Round robin rotation for subsequent matches.

 

5.       All conversation shall be in English as recognized as standard procedure in international competitions.

 

 

OFFICIAL CONTRACT BRIDGE RULES:

 

1.         The provisions of the Laws of Contract Bridge as published by the American Contract Bridge League shall apply.

 

2.         High card cut will determine first dealer.

 

3.         Match over upon completion of four hands.

  

4.         Cards may not be picked up until the deal has been completed. If any of the four players do not have 13 cards, a misdeal is declared. The same person will re-deal, with the player on the left remaking the cards and the one on the right cutting again.

 

5.         A misdeal is also declared if a 10-honour card or a face card is exposed during the deal. The same re-dealing procedure is followed.

  

6.         Two throw-ins per round only. The third throw-in counts as a played hand. In the event of a throw-in the dealer deals again.

7.         One bid’s must be played.

 

8.         Honours must be scored before the next hand is dealt.

 

9.         Vulnerability: The Chicago system will be used as follows:

                     1st Hand – Neither team is vulnerable

                     2nd Hand – Dealer’s team is vulnerable

                     3rd Hand – Dealers team is vulnerable

                     4th Hand – Both teams are vulnerable

 

10.       Players may not check back on the last trick once the next lead has been made.

 

11.       In playing the hand, the player may not reach across and play from the dummy before the person on their left has played. No one else may touch or play a card from the dummy.

 

12.       The penalty for revoking (reneging) is the value of two tricks awarded to the opponent.

 

13.       The cards will be played to the last trick, unless it is obvious that one player has the remaining ‘boss’ tricks. Regardless, hands will be completely played out if requested by any player.

 

14.       There will be two score cards at each table. A member of each pair is to keep score. After completion of the round and the totalling of scores, opponents will initial each other’s card before they move on to the next table.

 

 

A qualified official to ensure fair play for all will oversee competition.

 

 

 

 

 

 

 

Contract Bridge Scoring

 

Suit Values

 

Clubs and Diamonds         20 points

Hearts and Spades                       30 points

No Trump - first trick                     40 points, subsequent tricks 30 points

                                                     

Points needed for a game            100 (must be bid to be scored)

                                                     If the bid is doubled, multiply by two.

                                                     If the bid is redoubled, multiply by four.

 

 

Tournament Bridge Scoring (as opposed to Rubber Bridge Scoring) will be used:

 

                         A. Quick game 500 points

                         B. Slow game 300 points

                         C. Part game (“leg on” at end) 100 points

                                       (Note: if both have “leg on”) 50 points each

 

 

SLAMS

NOT VULNERABLE

VULNERABLE

Small Slam

Grand Slam

500

1000

750

1500

 

OVERTRICKS

 

NOT VULNERABLE

 

VULNERABLE

Not doubled, each

Doubled

Redoubled

Trick Value

100

200

Trick Value

200

400

 

 

 

PENALTIES - NOT VULNERABLE:

 

UNDERTRICKS

NOT DOUBLED

DOUBLED

REDOUBLED

1

2

3

4

5

50

100

150

200

250

100

300

500

800

1100

200

600

1000

1600

2200

 

 

 

 

PENALTIES – VULNERABLE:

 

UNDERTRICKS

NOT DOUBLED

DOUBLED

REDOUBLED

1

2

3

4

5

100

200

300

400

500

200

500

800

1100

1400

400

1000

1600

2200

2800

 

 

Making a doubled or redoubled contract: Score an additional 50 points (Insult)

 

Honours held in one hand in bid suit: Four Honours 100 points

                                                                    Five Honours 150 points

                                                                    Four Aces at No Trump 150 points